aurora-rendering-engine/shaders
ternaryop8479 d7f5c7e5cc feat&fix: 优化shaders
- fix: 修复raytracing.comp random_in_unit_sphere()死循环

- fix: 合并raytracing.comp相机光线生成函数
- feat: 将denoiser.comp修改为双边滤波降噪
- chore: 格式化shader注释
2026-03-28 09:54:02 +08:00
..
denoiser.comp feat&fix: 优化shaders 2026-03-28 09:54:02 +08:00
gbuffer.frag fix: 修复法线贴图计算问题并修复G-Buffer和非Primary Ray的tangent有关bug 2026-03-06 23:59:46 +08:00
gbuffer.vert Refactor:重写所有代码、重新设计架构,实现大体架构和G-Buffer渲染 2026-02-09 22:16:57 +08:00
raytracing.comp feat&fix: 优化shaders 2026-03-28 09:54:02 +08:00
screen_blit.frag Refactor:重写所有代码、重新设计架构,实现大体架构和G-Buffer渲染 2026-02-09 22:16:57 +08:00
screen_blit.vert Refactor:重写所有代码、重新设计架构,实现大体架构和G-Buffer渲染 2026-02-09 22:16:57 +08:00