22 lines
384 B
C++
22 lines
384 B
C++
#ifndef ARE_INCLUDE_UTILS_CONFIG_H
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#define ARE_INCLUDE_UTILS_CONFIG_H
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#include <string>
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#include <unordered_map>
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namespace are {
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// Configuration struct for renderer
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struct RendererConfig {
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uint width_;
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uint height_;
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uint samples_per_pixel_;
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uint max_ray_depth_;
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bool enable_denoising_;
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bool enable_accumulation_;
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};
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} // namespace are
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#endif // ARE_INCLUDE_UTILS_CONFIG_H
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