#ifndef ARE_INCLUDE_UTILS_CONFIG_H #define ARE_INCLUDE_UTILS_CONFIG_H #include #include namespace are { // Configuration struct for renderer struct RendererConfig { uint width_; uint height_; uint samples_per_pixel_; uint max_ray_depth_; bool enable_denoising_; bool enable_accumulation_; }; } // namespace are #endif // ARE_INCLUDE_UTILS_CONFIG_H