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basic
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feat: 实现纹理缓存、GGX BRDF、Sobol采样、时域降噪
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2026-04-04 22:21:42 +08:00 |
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core
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chore: 优化config设计,将光线追踪配置类直接作为RendererConfig成员变量
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2026-04-07 17:09:40 +08:00 |
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resource
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refactor: 重构shaders目录结构,手动编写include处理逻辑
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2026-03-28 10:10:11 +08:00 |
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utils
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fix: 修复config.h中uint类型未定义错误
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2026-04-11 00:29:59 +08:00 |