aurora-rendering-engine/include/core
ternaryop8479 00243a090f chore: 将screen_blit shader的加载方式从硬编码修改为由shader_manager加载 2026-02-14 23:55:41 +08:00
..
bvh.h Fix&Add:修复最多只能上传256个material的虫,添加BVH上传代码和光线追踪实现 2026-02-10 17:10:59 +08:00
denoiser.h feat:添加降噪模块(均值滤波) 2026-02-11 23:37:25 +08:00
gbuffer.h Revert "Fix:修复了material最大只能加载255个的问题" 2026-02-10 00:39:35 +08:00
raytracer.h Fix&Add: 禁Buffer/Texture类拷贝,添加Materials/Lights->GPU按需上传功能 2026-02-11 12:12:38 +08:00
renderer.h feat:添加降噪模块(均值滤波) 2026-02-11 23:37:25 +08:00
screen_blit.h chore: 将screen_blit shader的加载方式从硬编码修改为由shader_manager加载 2026-02-14 23:55:41 +08:00
shader_manager.h chore: 将screen_blit shader的加载方式从硬编码修改为由shader_manager加载 2026-02-14 23:55:41 +08:00