#ifndef ARE_INCLUDE_UTILS_CONFIG_H #define ARE_INCLUDE_UTILS_CONFIG_H #include #include #include "basic/types.h" namespace are { // Ray tracing configuration struct RayTracerConfig { uint samples_per_pixel = 1; uint max_depth = 4; bool enable_shadows = true; bool enable_reflections = true; bool enable_accumulation = true; bool use_bvh = true; }; // Configuration struct for renderer struct RendererConfig { uint output_width; uint output_height; RayTracerConfig rt_config; bool enable_denoising; bool enable_sr; // Enable the super resolution mode double sr_scaling; // The magnification of super-resolution }; } // namespace are #endif // ARE_INCLUDE_UTILS_CONFIG_H